Gary Gygax’s Necropolis is a vast campaign scenario that sweeps the characters into an epic adventure across the magical desert kingdom of Khemit. From a. and theLandofAegypt CampaignScenarioby Gary Gygax, the rights to whichare heldby . boldly off to the Gorge of Osiris and the Necropolis, which contains the . Gary Gygax’s Necropolis is a page adventure and sourcebook for the d20 System. It was originally released for Gygax’s ill-fated.

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Necropolis (Sword & Sorcery)

It is a high-level adventure, which seems to be a harder find than adventures for levels The many monsters provided are useful for an Egyptian campaign, but the vast majority are “animal part” style abominations-crocodile-headed camel, multi-snake-headed crocodile, etc. Each character necropollis acquire one early on, and depending on which you have in your possession, you may gain insights or protection from that deity to help you in certain encounters.

It gives you an epic adventure and enough info to run a continuing campaign in Khemit. Please try again later. I hesitate to call this a “campaign” as much as a lengthy, detailed single adventure. Write a customer review.

There’s a problem loading this menu right now. Can the characters thwart the plans of Set-Rahotep himself?

Is It Worth It? Gygax broadly details a couple of methods for which the characters can enter the story: The Temple of Osiris, 38 pages: I agree re the poor layout – Gary Gygax’s name prompted me to get Necropolis, but I found the turgid prose and execrable layout have rended it almost unplayable, so Gary wouldn’t be an auto-buy anymore, although I mostly blame his editors – there’s clearly a good scenario in there, it’s just that during play I can’t find it!


Your players DID take time to talk to villagers and roleplay and learn about local customs and lore, didn’t they?

This module is a conversion of one that Gary Gygax put out for his ill-fated Dangerous Adventures RPG; the d20 conversion nfcropolis been done by the folks at Necromancer Games, and is excellently realised.

You somehow encapsulated everything I would have said about Necropolis, and then added a little bit more. Goodreads helps you keep track of books you want to read. Fortunately, the inclusion of the deity figurines as mentioned above helps to alleviate jecropolis problem somewhat and keep it under control.

There are a few blemishes, however.


The Gorge of Osiris, 17 pages: The actual adventuring areas throughout this module are fiendishly inventive, and often deadly. A dwarf in plate armour is likely to fall over in the desert from heatstroke, but no races are denied – they just might not be common in Khemit and so have come from outside.

The DM should be willing to invest enough time and effort to fully absorb the material in the book, and how the statuettes, evil items, curses, etc. Although there are a few points given for having situations it’s possible to talk your way out of, and having greater rewards for doing so.

As I mentioned, there is one sequence where the rogue’s skills will be in vain It makes for a lot of flipping to the back, which is an annoyance.


Gary Gygax’s Necropolis by Necromancer Games – A Game Monkeys Review!

Apparently he wrote a book or two for the game. Inexperienced players are likely to necropoliw this adventure too difficult without much adjustment of the challenges on the part of the DM; however, it is a superb challenge for experienced players.

I have the older Dangerous Journeys version also but it is good to see it adapted to the new DND 3rd edition rules setting. However, I have no financial stake in sale of Necropolis, nor was I member of the development team of the module. Brian Kassler marked it as to-read Jul 28, Those wishing to use the campaign in its entirety could run a game for months straight out of this book.

Over all I am glad it is sitting on my shelf. Matt Moores added it Jun 07, It helped that they were multi-year veterans of classic modules and knew what it meant when they were going through a Gygax-written module. Reading through it, I thought, “Wow. There are one rather nasty set of traps that no-one can detect, but the reasoning behind them is totally in keeping with the spirit of the module and the game Withoutabox Submit to Film Festivals.

It will require experienced players, though.